void Summon( ) is a new media series of two-dimensional works that brings together the traditions of nineteenth-century spiritualism with the languages of contemporary computation. The title draws on programming syntax — void, denoting the absence of a return value, paired with the act of summoning, positioning the logic of code alongside the invocation of spirits.
Rather than relying on séances, rapping, mediumship, or other historical tools of spirit communication, the series uses the generative capacities of computer code to summon entities. Randomness within these algorithms produces shifting images, shapes, and ephemeral forms that recall the intangible presence of specters once sought through mystical practice.
Each painting is generated through a program written like a digital spell book, where iterative instructions leave behind a visual residue. This repetition of language, code, and image echoes both the structure of computation and the ritual processes of magic, reinforcing the works’ connection to invocation.
The project also resonates with ideas drawn from post-humanism. The code acts not only as a tool but as a collaborator, introducing a feedback loop between artist, machine, and image. In this way, void Summon( ) reflects on how technology reshapes authorship and agency, dissolving boundaries between human intention and the process instilled by machines.